![]() This is the design part of the design pattern. ![]() Solution This section describes how to write the code to solve the above problem. ![]() Forces This section states the technological boundaries, that helps and guides the creation of the solution. This is usually a common problem that will occur in more than one application. This section state the requirements the problem we want to solve. Problem/requirement To create a design pattern, we need to go through a mini analysis design and may be coding to test out the solution. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved.Įach design pattern consists of the following parts: It is not code reuse as it usually does not specify code, but code can be easily created from a design pattern. It can also be seen as a template for how to solve a problem that can occur in many different situations and/or applications. ![]() ![]() A design pattern can be reused in multiple applications, and that is the main advantage of using it. A design pattern is not a finished design, it is a description of a solution to a common problem. ![]()
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